In this project my focus was on clothing simulation and body texture painting.
Software: Unreal Engine 5, Marvelous Designer, Substance Painter, After Effects, Blender.
Body was 'tattooed' in Substance 3D Painter. Clothes and fabric pieces were simulated in Marvelous and imported to UE via LiveSync. Post-processing was done in After Effects.
Painted dancer
Glimpse into the process